//
//  Ground.h
//  EidoTron
//
//  Created by Luca Di Franco on 12/05/11.
//  Copyright 2011 Luca Di Franco. All rights reserved.
//

#include "BOEntity.h"

class Battleground : public BOEntity
{
	
public:
	int size_x;
	int size_z;
	
public:
	Battleground();
	virtual ~Battleground();
	
};